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Explaining can mean a lot of things: <br>- Your customers explain what they want. <br>- You explain what you did for them; and, when you're done... <br>- The User Guide and Help system explain all the puzzling features<br> of the interface, things that you thought were self-evident. <br>- And, hopefully, the SDLC (systems development lifecycle)<br> documentation explains inner workings to future generations of<br> developers (say, in 3 months or so). | |||
Like the old cartoon showing 20 different wrong ways to build a tire swing, a lot can go wrong when you don't pay attention to communication throughout the development process.<br> | |||
[[Category:Is-Business]][[Category:Is-Consultant]][[Category:Does-Writing]][[Category:Does-Consulting]][[Category:Is-Enterprise]] | |||
Revision as of 16:54, 6 February 2015
http://home.comcast.net/~writebrain1/index.html
Explaining can mean a lot of things:
- Your customers explain what they want.
- You explain what you did for them; and, when you're done...
- The User Guide and Help system explain all the puzzling features
of the interface, things that you thought were self-evident.
- And, hopefully, the SDLC (systems development lifecycle)
documentation explains inner workings to future generations of
developers (say, in 3 months or so).
Like the old cartoon showing 20 different wrong ways to build a tire swing, a lot can go wrong when you don't pay attention to communication throughout the development process.